Gather your party, and venture forth to the frosty realm of Kyen! Delve into the mysterious caverns beneath Castle Buoyance and conquer the quest for the Skeleton Amulet.

Kyen - The Skeleton Amulet is a short adventure showcasing the engine of Bylina - Lure of the Sorceress. It is an old-school fantasy hack ‘n’ slash role-playing game, with turn-based tactical combat, glorious 16-colour graphics, and a simple one-hand interface.

CONTROLS

Numpad (you may have to turn num-lock on, to stop the page from scrolling) or mouse/touch.

Attributes:

Strength: Strength governs the physical prowess of the hero. The higher it is the more physical damage is dealt, and the more items the character can carry.

Accuracy: Accuracy determines how precise the hero is in his actions. The higher the value, the more likely the character's attack will succeed.

Toughness: The higher the hero's toughness is, the more hp will be dealt at levelling. The character is also more resistant against spell effects.

Awareness: The higher the awareness of the hero is, the more sp will be dealt at levelling. It also increases the character's chance to evade attacks.

Status effects:

Berserk: While berserk, combatant will get an extra attack (or spell cast) each turn.

Blessed: A blessed combatant suffers less damage from physical and magical attacks.

Blinded: When blinded, the combatant's chance to hit will be reduced considerably.

Eagle-eyed: An eagle-eyed combatant is more likely to hit with physical attacks.

Paralyzed: When paralyzed, a combatant cannot do anything and its turn is skipped.

Poisoned: A poisoned combatant suffers poison damage each turn, although it will not die from it.

Protected: A protected combatant is harder to hit with physical attacks.

Quick: A quick combatant can take additional steps when moving each turn.

Resistant: A resistant combatant is less affected by magical attacks.

Rooted: A rooted combatant cannot move, although it may still attack and cast spells.

Sluggish: A sluggish combatant is easier to hit with physical attacks.

Strong: A strong combatant inflicts more damage with physical attacks.

Weakened: A weakened combatant inflicts less damage with physical attacks. 


CREDITS

Music by alkakrab https://itch.io/profile/alkakrab.

If you enjoyed this, and long for a more epic adventure, try Bylina: https://play.google.com/store/apps/details?id=com.AdamTilinger.BylinaLureoftheSo...

And of course Gurk, my main inspiration. https://play.google.com/store/apps/details?id=com.larvalabs.gurk3&hl=en&gl=US

-o-

I was attending a class reunion the week after Bylina entered early access. A former classmate mentioned there that we used to play a crude rpg module during biology classes by “mail” - sending around notes and rolling a pencil instead of dice. I even started to write a blobber crpg based on our adventures back then in Turbo Pascal. I was already thinking about doing a smaller module with the engine, so that got me inspired. Despite not finding my 25-year-old notes, I recalled most of the details, added a few quests, and voila!

So, we might say that this game was 25 years in the making.

-o-

CHANGE LOG

V1.1:

  • Added an encounter to hint that you should recruit a party (also a reference to Gurk)
  • You can set the scanline transparency now with a toggle switch on the Komondor
  • Fixed the missing combat map for the frozen room
  • Removed random combats from teleport fields - they did not make that much sense



Updated 7 days ago
Published 29 days ago
StatusIn development
PlatformsHTML5
AuthorAdam
GenreRole Playing
Tagsgurk, Pixel Art, Retro, Turn-based

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Comments

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(+1)

It would be nice to know what the different stats actually do.

Hi WolfgangSho, thank you for the hint! For now, I added a short description to the page, but will also add a small codex ingame.